![]() Firaxis stayed true to the franchise’s turn based strategy roots, while updating the technology, aesthetic, and game design to not only fit modern audiences, but to improve upon the game design of the original. But 2012’s XCOM: Enemy Unknown, a reimagining of the classic 1994 classic X-COM: UFO Defense (aka UFO: Enemy Unknown in Europe, managed to do it. It can be hard to bring back a classic – just look at all the failed reboots in all mediums.
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